Colour noise on film scans

The colour speckle goes, your grain stays. Only the colour of your photo is smoothed; its brightness, where the film grain lives, is left as it was.

The editor on the Details tab: Sharpening, then Chroma Denoise with its Amount slider at 20%, beside a glass lift lit green on a Paris pavement at night.

From a noisy scan to a clean photo, in three steps.

Find a dark frame, open Details, raise the dose. Chroma Denoise is already on when your photo opens, at a light dose.

  • Find a dark, thin frame. That is where colour speckle shows. Open its roll with Open Folder… in the File menu (⌘O, or Ctrl+O on Windows).

  • Open the Details tab. Chroma Denoise sits between sharpening and texture.

  • 20%

    Raise the dose. Amount, then Radius, looking at the dark areas of your photo, where the speckle shows most.

Your grain and the speckle are not the same noise.

Only the colour is smoothed. Grain is the texture of your film itself: dye clouds on a colour negative, silver on black and white. It lives in the brightness of each pixel. The coloured speckle is noise from the scan, made louder by the conversion, as the research below explains. So only the colour is smoothed.

Read the research

BeforeAfterBrightness, where the grain livesColour, where the speckle livesBrightness, where the grain livesColour, where the speckle lives
BeforeAfterBrightness, where the grain livesColour, where the speckle livesBrightness, where the grain livesColour, where the speckle lives
One row of pixels, before and after. The brightness comes back as it was, grain and all; the colour, smoothed over the radius you set, loses its speckle. A diagram on illustrative values, at full dose.
A 100 % crop of a colour photo at night: lit green windows above a dark red wall, its shadows speckled with colour.
Chroma Denoise at 0 %. A night frame viewed at 100 %: a dark wall under lit windows, and specks of colour in its shadows.
The same crop with Chroma Denoise at 100 %: the colour speckle in the shadows is smoothed, the grain is kept.
At 100 %, Radius 4.0 px. The same crop. Measured on this frame, the colour noise in the shadows drops by 44 %.

What it changes on your photo.

Cleaner colour, the same grain, the same file. Chroma Denoise works on your converted photo, after the inversion.

  • Amount0%

    At zero, it is off. Either slider at zero turns the stage off. On a contact sheet it is off, its settings kept.

  • Made for colour. A monochrome photo has its tones in brightness alone: its Details tab holds sharpening and texture.

  • The same dose in your file. Radius is counted in full-resolution pixels, the ones the export gets, whatever size you look at.

Chroma denoise: questions

Noise, grain and night frames. The short answers first, then the detail.

How do I remove colour noise from a film scan?

Open the Details tab: Chroma Denoise is already on, at a light dose. Raise Amount, then Radius, while looking at the dark areas of your photo, where the speckle shows most.

Will it smooth my film grain?

Your grain stays as it was. Your photo is split into brightness and colour, and only the colour is smoothed: the brightness of every pixel, where the grain lives, comes back as it was, at any dose.

Is it on by default?

Yes, at a light dose: Amount starts at 20% and Radius at 4.0 px. Either one at zero turns it off. It is off on a contact sheet, whose frames are reduced copies, and the settings are kept for when a photograph takes them.

Why do night frames show the most colour speckle?

Because a thin negative, underexposed, pushed or shot at night, gives the scan little to read, and the strong gains that take the orange mask off turn that into coloured speckle in the shadows. That is where to look while you raise the dose.

How far can I push it?

Until large flat areas start to lose their colour variation, since only the colour is smoothed. Your grain stays as it was at every dose, so the colour of flat areas is what tells you to stop.

Is the radius the same on export?

Yes. It is counted in full-resolution pixels, the ones the export gets, whatever size you look at your photo.

Does it work on black and white film?

A black and white photo carries its tones in brightness alone, so its Details tab holds sharpening and texture, and Chroma Denoise appears on your colour photos.

What do converted frames look like?

See all sixteen conversions, real photographs converted in Open Negative Initiative, each with its raw scan.

Convert your first roll tonight.

Add your folder, prepare the roll once, export. Free, and nothing else to install.

How to convert a film negative, step by step

Mac
macOS 13 or later on Apple Silicon or Intel
Windows
Windows 10 or 11 (64-bit)

Blocked at first launch?

A snowy Paris street at night, a lit cafe under arcades, tyre tracks in the snow.

Snow night. Kodak Gold, converted in Open Negative Initiative.

The research.

Your negative, your light, your sensor. Knowing what makes colour noise tells you which frames need more of the dose, and how to scan your next roll with less of it.

Light throughGain appliedRedGreenBlueRedGreenBlue56 %25 %14 %×1.8×4.0×7.1
Light throughGain appliedRedGreenBlueRedGreenBlue56 %25 %14 %×1.8×4.0×7.1
Less light in, more gain out. Per channel, through the bare film of an illustrative colour negative: the mask lets through 56 %, 25 %, 14 % of the red, green and blue light, and the conversion lifts each channel back by the inverse. The scan's noise is lifted with it, most of all in blue.

The orange mask starves the blue

A colour negative is orange because of a mask built into the film to correct its dyes. Under it, the blue of your scan gets far less light than the red, so it is recorded with less signal and proportionally more noise. The conversion takes the mask off and inverts, which means strong gains on the weaker channels: their noise rises with them, and shows as specks of colour.

On the negativeIn your photoA well exposed frameA thin frameA well exposed frameA thin frame
On the negativeIn your photoA well exposed frameA thin frameA well exposed frameA thin frame
The same scan noise, stretched. The shadows of two illustrative negatives, with the same noise from the scan. The thin frame's tones span a third of the density of the well exposed one; stretched to fill your photo, its noise is stretched three times as much.

Thin frames speckle most

An underexposed or pushed frame, or one shot at night, leaves little density on the film in its shadows. To draw a full range of tones out of so little, the conversion stretches small differences, and the scan's noise is stretched with them. That is why the speckle gathers in the dark areas of these frames, and why they are the ones to check first.

You scan withSetWhat it gives your scan
A cameraIts base ISOThe cleanest signal its sensor records
A cameraAn exposure that puts the brightest part of the negative just under clippingAs much light in every channel as the sensor can take, the starved blue included
A film scannerIts native resolutionEvery pixel read by the sensor itself, none made up between two readings
A film scannerMulti-sampling, if it offers itEach pixel read several times and averaged, so the random noise drops
Less noise in, a lighter dose out. What each setting gives the conversion, so Chroma Denoise can work at a lighter dose and keep more fine colour.

Scan with less noise in the first place

With a camera, scan at its base ISO and expose so the brightest part of the negative sits just under clipping: every channel then gets as much light as the sensor can take. With a film scanner, scan at its native resolution, and use multi-sampling if it offers it. A cleaner scan needs a lighter dose here, and keeps more fine colour.

What you see at 150 or 200 %What to move
Fine specks of colour in flat dark areasRaise Amount until they melt into the tone around them
Colour noise in larger blotchesRaise Radius
Large flat areas losing their colour variationBring Amount back down
Your grainNothing: it stays as it was, at every dose
What you see, and what to move. In the loupe of the Details tab, on the flat dark areas of your photo.

Judge the dose up close

The Details tab opens with a loupe that shows your photo at 150 %, and at 200 % with a click on its ratio: speckle that hides at screen size shows there. Look at flat dark areas, a night sky, a shadowed wall, skin in low light. Raise Amount until the specks melt into the tone around them, and Radius when the speckle comes in larger blotches.

−20−1001020Distance from the pixel, in pixels2.0 px4.0 px, the default6.0 px
−20−1001020Distance from the pixel, in pixels2.0 px4.0 px, the default6.0 px
How far the smoothing reaches. How much each neighbour counts in the smoothed colour of one pixel, at three Radius settings. The Radius is the spread of the app's Gaussian, read out to three and a half times the radius on each side: 14 pixels at the default 4.0 px.

How it leaves the grain alone

Each pixel is split into its brightness, a weighted sum of its red, green and blue, and its colour, what is left once that brightness is taken off: its luma and chroma. Only the colour is blurred, with a Gaussian blur over the radius you set and at the amount you set; the brightness is put back as it was. Sharpening and texture are separate controls.

Amount sets how far each pixel's colour moves toward the smoothed one: at the default 20 %, a fifth of the way; at 100 %, all of it. Radius sets how wide a neighbourhood the smoothed colour is drawn from.

BlockWhat it works onIts sliders
SharpeningThe brightness of your picture, at its edgesAmount, Radius, Halo limit
Chroma DenoiseThe colour of each pixel, its brightness put back as it wasAmount, Radius
TextureContrast at the scale of hair and fabric, leaving grain and overall tone aloneTexture
The Details tab, top to bottom. Three blocks on your converted photo, each on its own part of the picture. On a monochrome photo, Chroma Denoise is not there.

Where it runs in your conversion

After the inversion, on your converted photo, in the same pass as sharpening: brightness and colour there are those of your picture, the ones you see, so the dose you judge on screen is the dose that acts. The inversion comes first.